Retro_Gameboy
The purpose of this project is to create a GameBoy with classic games.
Data Fields
Tetris::Point Struct Reference

Denotes x and y points. More...

Data Fields

int x
 
int y
 

Detailed Description

Denotes x and y points.

Definition at line 53 of file Tetris.h.

Field Documentation

◆ x

int Tetris::Point::x

Definition at line 55 of file Tetris.h.

◆ y

int Tetris::Point::y

Definition at line 55 of file Tetris.h.


The documentation for this struct was generated from the following file: