Retro_Gameboy
The purpose of this project is to create a GameBoy with classic games.
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#include "GameGenerics.h"
Go to the source code of this file.
Data Structures | |
class | Snake |
struct | Snake::SnakeStrct |
Structure to holds x and y cordinates of the snake when it move across the grid. More... | |
struct | Snake::Fruit |
Structure to holds x and y cordinates of the fruit. More... | |