Retro_Gameboy
The purpose of this project is to create a GameBoy with classic games.
Data Structures
Snake.h File Reference
#include "GameGenerics.h"
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Data Structures

class  Snake
 
struct  Snake::SnakeStrct
 Structure to holds x and y cordinates of the snake when it move across the grid. More...
 
struct  Snake::Fruit
 Structure to holds x and y cordinates of the fruit. More...