Retro_Gameboy
The purpose of this project is to create a GameBoy with classic games.
- a -
Arkanoid() :
Arkanoid
- b -
BoundaryControl() :
Snake
- c -
CalculateScore() :
Arkanoid
,
GameGenerics
,
Snake
,
Tetris
Check() :
Tetris
CheckCollisions() :
Arkanoid
CheckLines() :
Tetris
- d -
Draw() :
Tetris
DrawSprites() :
Snake
- e -
EventHandler() :
Tetris
- g -
GameGenerics() :
GameGenerics
GameOverLogic() :
Snake
GameOverScreen() :
GameGenerics
GrowUponEat() :
Snake
- i -
InitializeVars() :
Arkanoid
,
Snake
- k -
KeyControls() :
Snake
- m -
MoveDownTilePerClick() :
Tetris
MoveSnake() :
Snake
MoveTile() :
Tetris
MoveToThisDirection() :
Snake
- p -
PlayArkanoid() :
Arkanoid
PlaySnake() :
Snake
PlayTetris() :
Tetris
- r -
RotateTile() :
Tetris
- s -
SetBoundaries() :
Arkanoid
SetControls() :
Arkanoid
SetLives() :
Arkanoid
Snake() :
Snake
- t -
Tetris() :
Tetris
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