Retro_Gameboy
The purpose of this project is to create a GameBoy with classic games.
Data Structures | Namespaces | Enumerations
GameGenerics.h File Reference
#include <SFML/Graphics.hpp>
#include <time.h>
#include <iostream>
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Data Structures

class  GameGenerics
 

Namespaces

 choices
 

Enumerations

enum  choices::GAME { choices::UNKNOWN , choices::TETRIS , choices::ARKANOID , choices::SNAKE }